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Hunter-mini
Hunter Mk.II
Production information

Manufacturer

Northco

Production Code

HACS-01MG-MP

Production Type

Mass Production

Cost

221,590 marks

Technical information

Width

3.0 m

Height/depth

4.3 m

Standard Operational Weight

6627 kg

Primary Movement Mode

Walk (42kph)

Secondary Movement Mode

Ground (72kph)

Engine unit(s)

S-V950A V-Engine (450 Hp)

Deployment Range

500 km

Sensor Range

2 km

Communications Range

10 km

Crew

1

Armament

Armor Material

Durasheet w/ alloy

Avg. Armor Thickness

45 mm

Usage

Role(s)

trooper Gear

Affiliation

Confederated Northern City-States

[Source]   [Talk]
The Hunter was the North's first Heavy Gear ever produced for the purpose of warfare. Prior to the Hunter, most combat-ready heavy gears were made by rigging construction gears with weapons. The Hunter is still in use today as the "Mark II", with the original design having gone through several generations of upgrades.

Shortly after its conception, the designs were stolen by agents of the Southern Alliance and were used to produce the Jager.

UsageEdit

The Hunter is the most common gear found in Northern forces partly due to it's rugged build and flexibility as well as it's low production cost. The Hunter can be equipped with a variety of weapons ranging from autocannons to bazookas. The hunter is most commonly found in General Purpose squads, but is also commonly placed in Fire Support squads, Dragoon Squads, and Strike Squads. Specific Squad designation depends on weapon loadout. If equipped with paratrooper equipment, Hunters can be placed in Paratrooper Squads as well.

While the Hunter is viewed as a flexible military asset, its main role on the battlefield is support regardless of weapon loadout. The Hunter is easily outclassed by heavier, more specialized gears, yet can hold it's own when it benefits from numerical superiority and equipped properly to handle their intended target.

VariantsEdit

The Hunter, like all gears, can utilize any weapon its frame can support. However Northern forces generally stick to specific weapon loadouts in order to maintain the unit's maneuverability by keeping the weight balanced.

StrikeEdit

  • Exchanges it's light autocannon for a Light Bazooka.
  • This variant is more effective against medium gears, heavier gears, and light tanks than the standard loadout.
  • If used tactically, Strike Hunters can wear down heavier tanks and striders, but is still outclassed by their heavy armor and superior weapons.

GunnerEdit

AssaultEdit

  • Exchanges the hunter's standard light autocannon and rocket pack with a light snub cannon. 

DestroyerEdit

  • Exchanges the Light autocannon of the base variant with a Medium Bazooka.

GrenadierEdit

  • Exchanges it's rocket pack for a grenade launcher.

Head HunterEdit

  • This variant is equipped with a command suite in order to fulfill a command role.

ParaEdit

This variant carries a Light Autocannon with 30 rounds, a Light Grenade Launcher with 10 shots, and two APGLs, each with five shots. It's chassis has been reinforced to make it a better hand-to-hand combatant, as well as Airdroppable with a Rugged Movement System.[1]

MediaEdit

External linksEdit

See alsoEdit


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